Vestal can also benefit religious heroes with her Pray and Chant camping skills, offering significant stress and damage resistance to religious heroes, plus a weakened bonus to any that aren't. When combined with trinkets like the Salacious Diary, she can save her allies from certain death while keeping tankier heroes like Crusader topped up between turns. She has access to Stealth removal for high-level dungeons,bonus damage to Unholy for more offensive play, and healing. I personally think it's one of the most all-around solid combinations in the game.While there are some choice exceptions, Vestal is never a bad choice for a party composition. You do lose out on a stun, but you gain in accuracy. If you're feeling confident, replace the Vestal with an Arbalest for the extra mark synergy and suppressing fire's accuracy debuff. If you end up in a battle with two Fungal scratchers remaining, have him guard the MAA in first position and laugh as they miss for 10 consecutive turns while your Vestal heals everyone back to full.Īlso, there are enough high prot, high health enemies that the HM's mark is totally worth using. Houndmaster with dodge trinkets becomes virtually invincible after using Guard dog once or twice, as quite a few of the enemies appear to have low base accuracy. ![]() ![]() Having both of the classes with Guard abilities is helpful against the high single-target damage enemies (giants and scratchers, along with enemies that mark targets). Vestal - Bounty Hunter - Houndmaster - Man At Arms ![]() I recently had a very successful Champion run with the following party:
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